CS 497 - Rendering
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Jan 18: | Administrative matters and Introduction |
Jan 20: | Kurt Akeley. RealityEngine Graphics. In Proceedings of SIGGRAPH 93, pages 109-116, 1993. |
Jan 25: |
Wolfgang Heidrich and Hans-Peter Seidel. Realistic,
Hardware-Accelerated Shading and Lighting. In Proceedings of SIGGRAPH 99, pages 171-178,
August 1999.
These authors have some information online about their methods for anisotropic reflection and view-independent environment maps. |
Jan 27: |
Robert L. Cook and Loren Carpenter and Edwin Catmull. The Reyes Image
Rendering Architecture.
In Proceedings of SIGGRAPH 87, pages 95-102, July 1987.
Pat Hanrahan and Jim Lawson. A Language for Shading and Lighting Calculations. In Proceedings of SIGGRAPH 90, pages 289-298, August 1990. |
Feb 1: |
Turner Whitted. An Improved Illumination Model for Shaded Display.
Communications of the ACM, 23(6), pages 343-349, June 1980.
Robert L. Cook and Thomas Porter and Loren Carpenter. Distributed Ray Tracing. In Proceedings of SIGGRAPH 84, pages 137-145, July 1984. |
Feb 3: | James T. Kajiya. The Rendering Equation. In Proceedings of SIGGRAPH 86, pages 143-150, August 1986. |
Feb 8: | Michael F. Cohen and Donald P. Greenberg. The Hemi-Cube: A Radiosity Solution for Complex Environments. In Proceedings of SIGGRAPH 85, pages 31-40, August 1985. |
Feb 10: |
Michael F. Cohen and Shenchang Eric Chen and John R. Wallace and
Donald P. Greenberg. A Progressive Refinement Approach to Fast
Radiosity Image Generation. In Proceedings of SIGGRAPH 88, pages 75-84, August 1988.
John R. Wallace and Kells A. Elmquist and Eric A. Haines. A Ray Tracing Algorithm for Progressive Radiosity. In Proceedings of SIGGRAPH 89, pages 315-324, July 1989. |
Feb 15: | Pat Hanrahan and David Salzman and Larry Aupperle. A Rapid Hierarchical Radiosity Algorithm. In Proceedings of SIGGRAPH 91, pages 197-206, July 1991. |
Feb 17: | Brian Smits, James Arvo, Donald Greenberg. A Clustering Algorithm for Radiosity in Complex Environments. In Proceedings of SIGGRAPH 94, pages 435-442, July 1994. |
* Feb 22: |
Gregory J. Ward and Francis M. Rubinstein and Robert D. Clear.
A Ray Tracing Solution for Diffuse Interreflection.
In Proceedings of SIGGRAPH 88, pages 85-92, August 1988.
Gregory J. Ward. The RADIANCE Lighting Simulation and Rendering System. In Proceedings of SIGGRAPH 94, pages 459-472, July 1994. |
Feb 24: | François X. Sillion and Claude Puech. A General Two-Pass Method Integrating Specular and Diffuse Reflection. In Proceedings of SIGGRAPH 89, pages 335-344, July 1989. |
* Feb 29: | Eric Veach and Leonidas J. Guibas. Metropolis Light Transport. In Proceedings of SIGGRAPH 97, pages 65-76, August 1997. |
Mar 2: | Henrik Wann Jensen and Per H. Christensen. Efficient Simulation of Light Transport in Scenes With Participating Media Using Photon Maps. In Proceedings of SIGGRAPH 98, pages 311-320, July 1998. |
* Mar 7: | Robert A. Drebin and Loren Carpenter and Pat Hanrahan. Volume Rendering. In Proceedings of SIGGRAPH 88, pages 65-74, August 1988. |
* Mar 9: | Lee Westover. Footprint Evaluation for Volume Rendering. In Proceedings of SIGGRAPH 90, pages 367-376, August 1990. |
Mar 14: | No Class -- Spring Break |
Mar 16: | No Class -- Spring Break |
Mar 21: | Julie Dorsey and Pat Hanrahan. Modeling and Rendering of Metallic Patinas. In Proceedings of SIGGRAPH 96, pages 387-396, August 1996. |
* Mar 23: | Oliver Deussen, Patrick Hanrahan, Bernd Lintermann, Radomír Mech, Matt Pharr, Przemyslaw Prusinkiewicz. Realistic Modeling and Rendering of Plant Ecosystems. In Proceedings of SIGGRAPH 98, pages 275-286, July 1998. |
Mar 28: | Thaddeus Beier and Shawn Neely. Feature-based image metamorphosis. In Proceedings of SIGGRAPH 92, pages 35-42, July 1992. |
* Mar 30: | Wagner Toledo Corrêa, Robert J. Jensen, Craig E. Thayer and Adam Finkelstein. Texture Mapping for Cel Animation. In Proceedings of SIGGRAPH 98, pages 435-446, July 1998. |
* Apr 4: |
Georges Winkenbach and David H. Salesin. Computer-Generated
Pen-And-Ink Illustration. In Proceedings of SIGGRAPH 94, pages 91-100, July 1994.
Georges Winkenbach and David H. Salesin. Rendering Parametric Surfaces in Pen and Ink. In Proceedings of SIGGRAPH 96, pages 469-476, August 1996. |
* Apr 6: | Lee Markosian, Michael A. Kowalski, Samuel J. Trychin, Lubomir D. Bourdev, Daniel Goldstein, John F. Hughes. Real-Time Nonphotorealistic Rendering. In Proceedings of SIGGRAPH 97, pages 415-420, August 1997. |
* Apr 11: |
Barbara J. Meier. Painterly Rendering for Animation.
In Proceedings of SIGGRAPH 96, pages 477-484, August 1996.
You can view two sample QuickTime animations of this method. One of the bouncing ball and one of the haystacks. |
* Apr 13: | Aaron Hertzmann. Painterly Rendering with Curved Brush Strokes of Multiple Sizes. In Proceedings of SIGGRAPH 98, pages 453-460, July 1998. |
Apr 18: | Michael A. Kowalski, Lee Markosian, J. D. Northrup, Lubomir Bourdev, Ronen Barzel, Loring S. Holden, John Hughes. Art-Based Rendering of Fur, Grass, and Trees. In Proceedings of SIGGRAPH 99, pages 433-438, August 1999. |
* Apr 20: | Paul Rademacher. View-Dependent Geometry. In Proceedings of SIGGRAPH 99, pages 439-446, August 1999. |
Apr 25: |
Final presentations
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Apr 27: |
Final presentations
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May 2: |
Final presentations
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